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About Joseph Schipano Audio

Joseph Schipano is a musician, audio engineer, and sound designer with over a decade of experience spanning performance, music production, recording, and game audio. They began playing clarinet at age 11 before expanding into bass, guitar, and piano, eventually performing with bands in both live and studio settings.

Their passion for the technical side of music led them to explore digital recording and audio production as a teenager, developing skills in DAWs, VSTs, audio interfaces, mixing, and mastering. They later became particularly interested in game audio and sound design, inspired by the diverse ways music, sound effects, and interactive audio shape player experiences.

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They are currently completing a BA in Electronic Music Production and Sound Design at Berklee College of Music, where they have developed experience with tools such as Wwise, FMOD, Unity, and Reaper. Their work includes interactive game audio implementation, sound design and foley, film and trailer scoring, recording and mixing, studio engineering, and live sound. Through both collaborative and personal projects, they continue to combine their musical background with technical audio skills to create engaging and immersive sound experiences.

Experience

Post Production

Proficient in multiple DAWs, including Ableton Live, Logic Pro, Reaper, and Pro Tools. Experienced in post-production workflows using tools such as iZotope RX 11 to edit, restore, and clean audio across dialogue, music, sound effects, and other recorded material. Skilled in preparing and refining audio for a range of media while maintaining clarity, consistency, and professional quality.

Audio Middleware

Experienced with audio middleware including Wwise and FMOD for implementing music, dialogue, and sound effects in interactive game environments. Skilled in utilizing Real-Time Parameter Control (RTPC) to create dynamic and responsive audio systems, as well as using SoundCaster to test and verify implementations. Experienced with Unity integration and testing, troubleshooting audio behavior, and refining implementations to achieve the desired in-game experience.

Mixing and Mastering

Experienced in mixing and mastering audio to create polished, professional, and release-ready productions. Proficient with industry-standard tools and workflows, with a focus on achieving the client’s creative vision while maintaining clarity, balance, and consistency. Skilled at managing projects efficiently and delivering high-quality finished products within established deadlines.

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